![]() You can even blind fire to help enemies start to cower so you can cheekily rush around them and take a free shot from the side. A simple nudge of the A button is all that’s required to get firmly behind an area of cover, with the usual ability of being able to peak out and take as many pot shots at enemies as you wish. The cover system too is absolutely stupendous. Get unbelievable prices on digital games like FIFA 22 at Gamivo ![]() Incredibly handy when a number of enemies are showing their faces allowing you ample time to pick them off with ridiculous ease. ![]() In addition to this, your adrenaline meter can also be utilised to initiate Max Payne esque bullet time as you rush between two areas of cover. And if it’s a particularly thrilling kill, the camera will follow the bullet in slow motion through the air until it hits its target. Then, you simply twist the angle of curve with the analogue stick until your enemy appears white for a sure fire hit, and let go. If they decide to hunker down behind a supposed safe piece of cover, if you’re packing an ounce of adrenaline (you obtain this by dispatching enemies with standard straight shots, or close range knife attacks) you can hold a button in order to show the arc of a bullet heading for your target. This means that essentially no enemy is safe. As you progress through the game's simplistic storyline (safe to say that if you pick this up without having read the novel/watched the film, you’ll have little idea of what’s going on) in a Gears of War brand of third person action, you’ll be able to utilise the quite over-the-top option of sending your bullets curving around scenery. It’s short, packed with action, and ultimately doesn’t do the source justice.įirst the good stuff. The game continues the story of hero Wesley Gibson, picking up the action where the film leaves off and creating an entirely new chapter exploring both Wesley's journey to becoming an unmatched überassassin and the epic fiction of "The Fraternity." Featuring intense third-person action, the Wanted video game will take combat to the next level with iconic moves - such as "Curving Bullets" and "Assassin Time" - drawn directly from the film, as well as an innovative, multi-layered cover mechanic.(Pocket-lint) - Set not long after the close of the Wanted film, Wanted: Weapons of Fate has all the hallmarks of a video game based on a film license. The game continues the story of hero Wesley Gibson, picking up the action where the film Based on Universal Pictures' action-thriller Wanted, this game promises to deliver the same fantastic visual style, in-your-face attitude and edge-of-your-seat action as the blockbuster motion picture.
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